worked with prefabs, just a refresher on exactly how they are messed with.
tutorial used: https://www.youtube.com/watch?v=yqVMrF1jGr4&t=304s
Learning to animate and model in Maya.
worked with prefabs, just a refresher on exactly how they are messed with.
tutorial used: https://www.youtube.com/watch?v=yqVMrF1jGr4&t=304s
worked on making a 2D game where a object could move around and collide with other objects without gravity being involved. Went pretty well, though I ran into a few bugs and other types of issues getting the files ready
tutorial used: https://www.youtube.com/watch?v=p-u9SpLfda8&feature=youtu.be
Today we went over changing between scenes. Mostly straight forward, I learned a bit of coding for scene changes, but honestly spent most of the time trying to figure out why the scene was not changing in my game. Eventually I realized it was because he had it set as a collision detected scene change and my coins were set as triggers, so yay fixed that
Today we learned about using colliders as triggers, and specifically making the trigger both enter something into the console or destroy the object it touched.
Oh we also added a jump ability, but right now it can be spammed.
Today we worked with making camera controls and animation with scripting. In doing so we got even more practice with code and I got to make the head character in my game an obstacle, although he is kind of hard to beat at the moment.
Tutorial used: https://www.youtube.com/watch?v=1VQmV0-A7kU&feature=youtu.be
Today we worked on adding player controls to the objects, which was a really good refresher on how to do basic coding. We ended up writing a single player controller script that allowed the ball to move horizontally, along with keeping the physics already put onto the ball working.
Made a physics thing for the tutorial. Relearned how to both make physics work in 2D and how to import assets.
tutorial used: https://www.youtube.com/watch?v=LzUAxs4NS5U&feature=youtu.be
Went through a Unity tutorial that reviewed generally making a project, setting up files, and installing Unity. Nothing much to show here so I’ll just put this screenshot.

What I’m most excited to learn about this year is just generally getting more knowledge on basic programming. I learned some last year so it will be faster to get into it but because the year was cut short and I didn’t practice over the summer, I have a lot to catch up on. I am really excited about making my first game this year though.