I’ve duplicated the original window and have changed some textures on the duplicate to add variance to the overall building, and am now trying to fix an issue with the flowers on the duplicate.

Learning to animate and model in Maya.
I’ve duplicated the original window and have changed some textures on the duplicate to add variance to the overall building, and am now trying to fix an issue with the flowers on the duplicate.

To start learning texturing with the UV Editor I completed the windows textures, and will now be moving on to its planter.

We are starting a new project creating a low polygon model, being a building that would be used in a sims or mobile game.
Started my first model without a tutorial, so far going slow but still going at least.
Penguin model completed, other than the head being too cubic there doesn’t seem to be many issues.

Started and nearly completed the basic model of the glasses. Now finishing them and moving on
I got the beak and tail done, and moved the model into a new layer. now moving onto the glasses and such things.

The penguins arms and legs are now completed, and were combined by copying one half and attaching it to the other. Now starting on the beak and moving onto the tail.

We continued the penguin project and have finally gotten a general body completed, including a head.
We have started creating a penguin from a cube polygon in Maya. First we added reference images for the model in the background of the work space.
